The Forgotten Theater
Boss arenaSchematic WorldEditMinecraft 26.3

The Forgotten Theater

A battle arena for the Grand Ventriloquist. An old abandoned theater with a large wooden stage, a painted backdrop (night, moon, village) and torn velvet curtains. Overhead, catwalks, sandbags and hanging scenery. In the stalls, rows of seats, a chandelier crashed among them, boxes along the sides and a gallery above the entrance.

By Phaven Studio. 100% vanilla blocks, no entities, no command blocks.

  • 45 x 29 x 70blocks (X × Y × Z)
  • 466blocks placed
  • 5previews included
$7.99One-time payment · .schem file · lifetime updates
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The Grand VentriloquistThe boss made for this arena · $29.99
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(01)

Setting up the arena.

Installation

  1. Copy puppeteer_hall.schem into plugins/WorldEdit/schematics/ (or plugins/FastAsyncWorldEdit/schematics/). WorldEdit 7.3+ or FAWE, in a build that supports your server version.
  2. On flat ground, stack 3 blocks where you want the Ventriloquist's theater and stand on them. Your feet are now at stage level: this is the boss spawn point. The hall extends to the south in front of you.
  3. //schem load puppeteer_hall then //paste. Do not use -a: the schematic's air clears the area. //undo to revert.

The hall floor replaces the ground layer under your 3 blocks: it is only one block thick, so paste on solid ground.

Size and markers

  • Size: 45 x 29 x 70 (X x Y x Z), 25,466 blocks. From the paste point: X from -22 to +22, Y from -4 to +24, Z from -8 to +61.
  • Stage: 41 x 30 blocks, 3 blocks above the stalls, 17 blocks of headroom under the hanging scenery. Stalls: 41 x 32 blocks, 21 blocks under the ceiling.
  • Ventriloquist spawn: the paste point (0, 0, 0), on the jukebox set into the stage. He must face south, toward the stalls.
  • Puppet theater: from Z = -3 to -1 behind him, 7 blocks wide. It appears with the boss: keep it empty.
  • Puppet spawn: (0, 0, +4), in front of the theater.
  • Combat area: from (-12, 0, -6) to (+12, 0, +20), a flat floor with no pillar or obstacle and nothing within 12 blocks overhead (17 above the theater, for the Ventriloquist's leap in phase 2).
  • Stage stairs: in the middle (X from -4 to +4) and on the sides (X from -19 to -17 and from +17 to +19), from Z = +24 to +26. Nobody needs to jump, neither players nor mobs.
  • Player arrival: (0, -3, +54), on the red carpet just inside the doors. A good spot for a warp.

On apercu_plan_reperes.png: red = Ventriloquist (jukebox), pink = Puppet, orange box = theater, white dashes = combat area, blue = stairs, green = arrival.

Spawning the Ventriloquist

By ritual: at night, right-click the stage jukebox while holding the Grand Ventriloquist's Mask (Masque du Grand Ventriloque, MythicCrucible required). The boss appears on the jukebox.

By command: replace world with the world name and X Y Z with the coordinates you stood at when pasting (add .5 to X and Z to center him on the block):

/mm mobs spawn puppeteer 1 world,X,Y,Z,0,0

The 0 after the coordinates is the facing: 0 = south, toward the stalls. If you rotated the schematic before pasting, pick the value that makes him face the stalls: 90 = west, 180 = north, -90 = east.

During the first phase the Ventriloquist stays still behind his theater: the theater appears behind him and his Puppet in front of him. If he faces anywhere but the stalls, the theater lands against the wings or the backdrop.

Good to know

  • No deadly traps: no lava, no drops. The stage is 3 blocks above the stalls, falling off it deals no damage.
  • No mob can spawn in the theater: a chandelier, sconces, lanterns, footlights and lights set into the stage light every corner.
  • Cobwebs are all in high corners, never on a path.
  • Every block state is already set: connected fences, oriented stairs and seats, standing or hanging lanterns, lit candles.
  • Protect the area with a region: no block breaking or placing. Allow jukebox interaction if you want the ritual. Do not block MythicMobs spawns in that region: the Ventriloquist, his Puppet, his little puppets, his theater and his trapdoors all need them.