TCG Cards documentation
A Minecraft card collection plugin built around a collector's binder. Every vanilla mob has its own card. When a player kills a mob, there is a small chance to get the pack of that mob's collection. Right-click the pack to open it and receive one card. The binder (/tcg) shows the cards you own, the ones you are missing and the progress of each collection.
- 5 collections, 90 cards included (Nature 35, Monsters 29, Nether 11, End 4, Special 11)
- 4 rarities (Common 70%, Rare 22%, Epic 7%, Legendary 1%), everything is configurable
- "1 in X" pack drop chance per collection (20,000 by default)
- Cards and packs are recognized through the PersistentDataContainer (
tcg:card_id,tcg:pack_id), never by their name - Textures provided by ItemsAdder (optional: without it, vanilla fallback items are used)
- Custom mobs from MythicMobs (
mythic:Name) and ModelEngine (modelengine:model) can be used as cards, alongside vanilla mobs - SQLite storage (single server) or MySQL / MariaDB (collections shared across the servers of a network), asynchronous
- Player trades (
/tcg trade), recycling of duplicates into dust and a shop (/tcg recycle,/tcg shop) - Boosters of 3 or 5 cards with a guaranteed rarity, seasonal boosters (sale period)
- Holo cards (1% per card drawn), milestones at 25 / 50 / 75%, titles, leaderboards (
/tcg top), statistics (/tcg stats), other players' binders (/tcg view) - PlaceholderAPI placeholders (
%tcg_owned%,%tcg_percent_nature%,%tcg_title%, leaderboards...) - 1.2: auction house (
/tcg ah), holo binder, daily and weekly objectives (/tcg objectives),/tcg show, money purchases through Vault, admin tools (remove, reset, inspect, trade and sale history), configurable and textured menus - 1.3: English by default, French included (
language: en|fr,/tcg language), two ItemsAdder packs (English and French)