TCG Cards documentation

A Minecraft card collection plugin built around a collector's binder. Every vanilla mob has its own card. When a player kills a mob, there is a small chance to get the pack of that mob's collection. Right-click the pack to open it and receive one card. The binder (/tcg) shows the cards you own, the ones you are missing and the progress of each collection.

  • 5 collections, 90 cards included (Nature 35, Monsters 29, Nether 11, End 4, Special 11)
  • 4 rarities (Common 70%, Rare 22%, Epic 7%, Legendary 1%), everything is configurable
  • "1 in X" pack drop chance per collection (20,000 by default)
  • Cards and packs are recognized through the PersistentDataContainer (tcg:card_id, tcg:pack_id), never by their name
  • Textures provided by ItemsAdder (optional: without it, vanilla fallback items are used)
  • Custom mobs from MythicMobs (mythic:Name) and ModelEngine (modelengine:model) can be used as cards, alongside vanilla mobs
  • SQLite storage (single server) or MySQL / MariaDB (collections shared across the servers of a network), asynchronous
  • Player trades (/tcg trade), recycling of duplicates into dust and a shop (/tcg recycle, /tcg shop)
  • Boosters of 3 or 5 cards with a guaranteed rarity, seasonal boosters (sale period)
  • Holo cards (1% per card drawn), milestones at 25 / 50 / 75%, titles, leaderboards (/tcg top), statistics (/tcg stats), other players' binders (/tcg view)
  • PlaceholderAPI placeholders (%tcg_owned%, %tcg_percent_nature%, %tcg_title%, leaderboards...)
  • 1.2: auction house (/tcg ah), holo binder, daily and weekly objectives (/tcg objectives), /tcg show, money purchases through Vault, admin tools (remove, reset, inspect, trade and sale history), configurable and textured menus
  • 1.3: English by default, French included (language: en|fr, /tcg language), two ItemsAdder packs (English and French)